Mouse over the images to see some of the body style and livery variations which are available for each model.
Most of these objects have scripted features and require associated libraries and texture groups to provide livery and function support. In each case I have provided download links to the asset packs required.
For TRS2006 CMP should find all of the required dependent assets although it will fail to do so under some circumstances. In these cases you should find the asset in CMP and download any dependencies listed as missing.